In-Complete VR is the first VR horror rhythmic game that combines the dark beats of classical music with raw and psychedelic visual effects in all the scenarios that represent the social demons of the 21st century. All of this alongside with an exceptional and original soundtrack. Let yourself capture by this totally new horror experience, where you are the only guilty for being there. Capture all your lost soul fragments and avoid the ones that have already hurt you or they will never stop hunting you! Restore the peace in your soul, scape, or live forever in your own hell!
A never seen before horror experience
Do you have what it takes to save yourself and escape from your own demons? In-Complete VR combines all the aspects of a psychological horror game combined with a unique 360 experience where you will be in charge of changing your destiny or doom yourself to the deeps of your own personal hell
Composed in tune with all the pieces and the game environment, the music of In-Complete is meticulously created to take you in a listening experience where the uncertainty, suspense and fear will take over you.
All of the In-Complete rooms and scenarios are specially made and designed to take you in terrorific and unique visual experience. As you progress in the levels, they will start changing, taking you on a one way ride to the deeps of your own hell. All of this in sintony with the music, the beat, and all of the elements of the game combined.
Recover the white pieces that are a part of you, and avoid the red pieces that will hurt you, and lock you in your own hell. Make combos, progress through the levels, get the highest score and save your soul!
Live the Horror in any Place, at Any Time
Available for all of the main VR devices in the market ( Valve Index, HTC Vive, Windows VR y Oculus Store). You dare to try it?
There are currently no trailers available for InComplete VR. Check back later for more or contact us for specific requests!
Logo & Icon
Awards & Recognition
- "Pixelatl 2020's Chinelo game award finalist."
Pain is the piece, that won't let you rest in peace...Pame Chavez, https://www.pamechavez.com
- Pixelatl Festival
Team & Repeating Collaborator
- Pamela Estefania Chávez López
- Producer, Game and Level Designer, Art Director, 3D Artist, Technical Artist, Scriptwriter, QA
- Luis Monster
- Producer, Coder, Level Designer
- Rodrigo Suré
- Concept Artist
- Naomi Iwadare
- Concept Artist
- Isaac Amezcua
- 3D Artist, Technical Artist
- Jorge Rodiles
- Animator, Rigger
- Esteban Ruiz Velasco
- Music Composer
- Ricardo Cervantes
- Eduardo Guerrero
- José David Montoya Vilchis
- PR, QA
- Alan Terrazas
- 3D Artist, Rigger
- Special Thanks
- To Arturo Sánchez, for the code core idea in the GGJ 2020, and for always having motivation and good vibes. To Levo Gaona, Diana Kodashi, Oscar Jasso, Miriam Karina, Kevin Abarca, Sergio González, Fede Pardossus for their support.